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138738 No. 138738
Thread 1: >>136394
Thread 2: >>137088
Thread 3: >>137923

You and Eirin get to work stabilizing Yukari. Her wounds are severe, but the danger lies more in their imperviousness to magical healing than any actual tissue damage. Though the lacerations and numerous and broad, they are not particularly deep. Still, it’s not unlikely that she would have bled to death within the hour.

Meiling You send out a tendril of mental energy seeking your servant. There’s been a situation.

My apologies sir, but I can’t converse right now. I’m under heavy attack. Meiling’s mental voice is strained. You catch images flickering in and out of the edges of your mental awareness, some sort of enormous creature, masked and thorny, the bright emerald green of a leafy rainforest, its body framed and shielded by spiraling, fractal patterns of flower, branch, and vine.

What!? Break off immediately, do whatever you need to. Appraise me of the situation at once!

Yes, sir. You sense your servant’s tension as she disengages temporarily, sending her enemy into a state of confusion for the brief moment necessary to fully link consciousnesses with you.

On the operating table, Yukari lets out a stifled groan. You grit your teeth and send a surge of blue mana coursing through your body, processing the last fifteen minutes of Meiling’s life even as you continue your incantations. Eirin spares you a single inquisitive glance before returning intently to her work.

That creature...yes, Meiling’s memories confirm it. The Myojin of Life’s Web. She also encountered Infinite Rage a few minutes after your retreat, as it set a blazing path of destruction towards the Scarlet Devil mansion. Curious, that it would attempt to strike with physical force at the nigh-immortal vampire sisters. On the other hand, its fire certainly seemed capable of harming Yuyuko, which implies an ability to strike simultaneously at the spirit and the body. Remilia will have to release her chained-up killing machine if she wants to stand a chance against that creature. No matter how many knives Sakuya can launch at it, no amount of harm will permanently put down a Myojin. Only the purest and most vile magics are capable of such a feat.

Nonetheless, Remilia’s situation is not the true issue. At worst, you can send Meiling back; her immunity to the hybrid’s attacks will serve her well in fending it off. No; Meiling has ended up somewhere near the Moriya Shrine, a place you’ve yet to visit, as the juggernaut that is the Myojin of Life’s Web unleashes its power upon shrine maiden and goddess alike. Life’s Web was always the strongest Myojin in terms of raw power; what is it capable of now, with a human soul capable of translating that power into efficient reality instead of the symbolic and metaphorical magic of spirits?

Worse, Meiling has heard that other Myojin have been sighted across Gensokyo; this is a coordinated attack with an incredible depth of information about the natives of a supposedly sealed plane. The incredible power of the Gensokyo natives serves them well against the onslaught, but by now you’re certain this is merely the opening act to a far deeper plot. The depth and breath of this rampage, with its perfectly coordinated attacks catching all the initial targets by surprise, reveals a greater hand pulling the strings. Given the timing of the Green Myojin’s appearance, it’s likely she’s attacking a secondary or even tertiary target. The list of targets is not especially long, either; there are only a few dozens inhabitants of Gensokyo that will be of any use in a prolonged engagement with the essentially indestructible Myojin.

Your mind whirls, spitting out thoughts like a whirlwind does debris, sorting and calculating, sifting and shifting, a dozen paradigms simultaneously considered and discarded. The situation is spiraling out of control. There’s a way out, an optimal path...but what is it? You need to know more. You need to know why this attack is happening. Did Yuyuko’s investigation trigger it? Difficult to say. The timing suggests it, but that could just be a mind game by Seeing Winds.

No, they didn’t prepare for you. Seeing Winds didn’t account for your presence in Gensokyo, or they wouldn’t have sent only one Myojin at Yuyuko. Though it is nearly omniscient, it can only split its attention four ways, one for each Cardinal Direction. It must not have known you were here. Considering the massive damage you caused, it must have performed its initial reconnaissance and drawn up plans of attack sometime before your arrival. So, they want something with the inhabitants of Gensokyo, or possibly with Gensokyo itself.

A war of conquest? It’s strange for the Myojin to propagate such a thing, but you have not kept yourself informed of the current state of affairs in Kamigawa. Perhaps they ran out of space and needed a conceptually similar plane? You need to know who their leader is. Everything will fall into place if you can identify him. Is it the Masked figure? Possible, but there’s not enough information to go on. You haven’t had time to scry since Yuyuko was attacked; perhaps with the enemy scryer dead you should attempt Tidings again. Seeing Winds won’t be able to stop you; as a creature whose nature is rooted in the dissemination of information it’s incapable of concealing it directly.

Eirin snaps her fingers in front of your eyes, returning you to reality. “Nicol, it’s done. She’ll be fine.”

“Wake her,” you snap, eyes glowing blue as your send your consciousness into the aether. A feeling of giddiness wells uncharacteristically up in you at what you find. “She has no time to be resting.”

The Mind of the Moon holds back her initial impulse to snap at you, sighing. “Speak up, then. What’s going on?”

“War. And you’re losing.”

“W-War? You mean, more attackers like the ones who struck at Yuyuko and Yukari?”

“At least two more. Extraplaner invaders. We don’t have time. This realm’s existence is at stake. Wake Yukari, get Yuyuko stabilized and ready to move. After Yukari heals us, we’ll be moving out immediately.”

Yes, the situation will be too difficult to contain on the field. You must cut off the head of this operation: a man turned planeswalker. An imperial champion. A traitor of the highest degree. The human you despise above all others, now Shogun of All Kamigawa.

Despite the situation, you find yourself smiling. Oh, that vengeance has gifted this unto you!

Your day of reckoning has come...Tetsuo Umezawa.

---

Bolas' current plan is to bypass the battlefield altogether and simply kill Tetsuo Umezawa. With their governing planeswalker slain, the Hybrids, fundamentally unstable creatures that they are, will be forced to violently discharge their divinity before discorporating. As long as you're fast enough to teleport back and Trickbind Cleansing Fire and Infinite Rage, it's the simplest and most efficient plan.

Yukari can bring you to the Kamigawan Forward Base where Tetsuo is now, but before you strike you may wish to bring some allies along. Be aware that most Gensokyo natives won't be willing to drop everything and abandon their homes on the word of Nicol Bolas; more to the point, even if you and Yuyuko combined could convince every Gensokyian to come along, it would take time you don't have, plus all natives below 'planeswalker-tier' will be total liabilities - one Damnation or Destructive Force from Tetsuo could spell all their ends.

With that in mind:

Besides Yukari and Yuyuko, who will you try to take along?

[ ] (Optional) Write In

What is your general strategy for dealing with Tetsuo and his guard?

[ ] Try to force Tetsuo to summon the Myojin to his location, thus limiting the damage to Gensokyo as a whole. Have Yukari and Yuyuko stall the Myojin as long as possible while you deal with Umezawa personally using your usual blue-heavy strategy.
-[ ] As above, but have Yukari and Yuyuko attack Tetsuo while you spam Cryptic Command, tapping down all the Myojin continuously but limiting your ability to perform magic.

[ ] Complete aggression is the most efficient choice. He has too many resources on his side to try anything fancy. Balls-to-the-wall aggro and just go fucking kill him, countering only large spells. This option is powerful if you take along strong touhou attackers like Flandre.

[ ] After teleporting there, refuse to stop Tetsuo and play completely defensively unless all allies present donate large swathes of their power to you. Given the desperation of the situation, you calculate this has an over seventy percent chance of succeeding if you pick the right characters, but you'll damage future relations significantly. However, that's immaterial compared to the here and now; you need as much power as possible to deal with your traitor champion.

[ ] Write In. Partial Strategies, combat tricks, and analysis is accepted; don't feel like you have to construct an entire plan of battle. You can of course include write-in stuff on top of picking the Blue, Red, or Black strategies.

>> No. 138739
Bolas' Spell List:

CMC 1:

Lightning Bolt
Peek

CMC 2:

Mana Leak
Trickbind
Boomerang
Twincast

CMC 3:

Double Negative
Volcanic Fallout
Mulldrifter (5)
Stitch in Time
Unnerving Assault
Izzet Guildmage
Mark of Mutiny

CMC 4:

Elemental Appeal
Cryptic Command
Clone
Wild Ricochet
Mindbreak Trap

CMC 5:

Mind Control
Tidings
Corrupted Conscience
World At War
Runes of the Deus
Dominus of Fealty

CMC 6:

Time Stop
Nucklavee
Shivan Dragon
Draining Whelk

CMC 7+:

Blatent Thievery
Destructive Force
Bogardan Hellkite
Inkwell Leviathan
Form of the Dragon

X CMC:

Banefire
Comet Storm
>> No. 138741
What Bolas Knows About Tetsuo:

Tetsuo's current colors of mana are white, red, and black. He is a hypocritical man who supposedly operates under a strict code of honor. He is a planeswalker of immense power, far stronger than you in your current incarnation. He is extremely skilled in all forms of combat, especially archery. You may assume he possesses most of the 'signature' spells of his colors. For example, he almost certainly has access to Day of Judgment / Wrath of God. Since you'll be fighting in the Kamigawan forward base, he probably won't nuke his own troops, but he can summon the Myojin and limit the radius so that it only hits them and your allies. Non-planeswalker-tier allies probably won't survive.

Spells you're fairly sure Tetsuo has (he has more than these):

White -

Unmake
Day of Judgment
Righteousness
Glorious Anthem
Elite Vanguard
Hand of Honor
Baneslayer Angel

Red -

Lightning Bolt
Lightning Helix
Flame Javelin
Pyroclasm
Meteor Hammer
Act of Treason

Black -

Dash Hopes
Temporal Extortion
Tendrils of Corruption (6 Swamps)
Rend Flesh
Hand of Cruelty
Cranial Extraction
Haunting Echoes
>> No. 138748
-[ ] As above, but have Yukari and Yuyuko attack Tetsuo while you spam Cryptic Command, tapping down all the Myojin continuously but limiting your ability to perform magic.

This, but with a twist--it's absolutely clear that we need to take the fight to him, and the Myojin could do a great deal of damage to Gensokyo. Our primary role should be to lock down the 'Fuck You' spells and effects, and leave the heavy lifting to our Touhous. His strategy relied on a lightning decapitation strike of the region's heavy hitters while they were seperated--so we flip that around, mobilize his targets in one place, and throw the Wrench in the Scheme That Is Bolas playing Blue.

Aside from Yukari and Yuyuko, we should bring Shadow Meiling to help stalemate the Myojin, Sakuya for timehaxing interference, crippling what she can of his infrastructure, and also serving as a Macguffin Acquisition Agent if we should need it. We need to remember that he still has Myon, and almost certainly kidnapped the marshmallow to draw Yuyuko out of her sanctum.

Remilia and Flandre would be nice additions as well, especially the latter serving as our metaphorical railgun, but it might require additional effort to ensure their survival. Anyone who has extra input would be a nice addition.
>> No. 138787
[X] Complete aggression is the most efficient choice. He has too many resources on his side to try anything fancy. Balls-to-the-wall aggro and just go fucking kill him, countering only large spells. This option is powerful if you take along strong touhou attackers like Flandre.

His tools may be indestructible, but he's not. Just go kill him, no need to get overly complicated.

Is there some way we can generate full moon? Eirin pulling another Imperishable Night? Remilia and Flandre are both invincible under a full moon, and Keine would be useful to counter Seeing Winds. If we bring along both an invincible Remilia and Flandre, I think we will just win.
>> No. 138788
[X] Complete aggression is the most efficient choice. He has too many resources on his side to try anything fancy. Balls-to-the-wall aggro and just go fucking kill him, countering only large spells. This option is powerful if you take along strong touhou attackers like Flandre.

His tools may be indestructible, but he's not. Just go kill him, no need to get overly complicated.

Is there some way we can generate full moon? Eirin pulling another Imperishable Night? Remilia and Flandre are both invincible under a full moon, and Keine would be useful to counter Seeing Winds. If we bring along both an invincible Remilia and Flandre, I think we will just win.
>> No. 138789
My bad guys, that's a double post.
>> No. 138791
>>138748

Do you want to prioritize canceling Tetsuo's big spells or tapping down the Myojin? If he attacks with the Myojin before he casts any spells in an exchange, you'll have to do something else with the Cryptic, so that gives you only one counterspell per exchange when he has more mana than you. Are you saying you'll use Meiling to hold off the Myojin so that you can spare all your efforts for countermagic? If so, you will be taking damage every round since Meiling can't block all the Myojin at once. She can heal you with the Jitte, but it won't be entirely enough to stifle the life loss.

Regarding the Full Moon, that is a clever idea and probably feasible, but I'm not sure exactly what happened during Imperishable Night. Can someone more familiar with that game give me a synopsis of the plot?
>> No. 138794
[x] Take Remilia.

I don't have a strong opinion on a battle plan, but I think taking Remilia would be a good idea. She'd be relatively easy to convince and her fate manipulation would probably come in handy.

Don't take Flandre since she'll be needed to defend SDM.
>> No. 138813
>>138791

That's what we're trying to work out our Touhous for.

Our priority needs to be stopping Tetsuo from pulling out his I-WIN buttons, and handling the Myojin going all explody on us. People with more knowledge of both settings would be best to determine specific tactics, I'm only good at working out overarching strategy.

That moon trick sounds good though, supercharge some of our Touhous to invincibility, and have them and Meiling handle the Myojin, with us on standby to stop any of Tetsuo's I WIN buttons, and handle the Myojin's exploding.
>> No. 138815
[X] Try to force Tetsuo to summon the Myojin to his location, thus limiting the damage to Gensokyo as a whole. Have Yukari and Yuyuko stall the Myojin as long as possible while you deal with Umezawa personally using your usual blue-heavy strategy.
[X] Take Eirin
[X] Take Kanako
[X] Take Byakuren
http://www.youtube.com/watch?v=LdDXMG9jvwg
>> No. 138821
>>138791

My best shot: Kaguya has been hiding on Earth from the Moon for the last 1,000 years. Reisen escaped from the moon recently, and they have trackers looking for her. The "Path" from the Earth to the Moon is only open during a full moon.
In order to keep the tackers from getting to Earth, Eirin makes a fake moon that will never become full. No one notices until it's the eve of the Harvest Festival and they realize the moon isn't growing properly.

Incident time. Whichever team you play slows down time so they can find the real moon before sunrise the next day. After blasting your way through the various bosses you encounter Kaguya who tells you why she hid it. After you beat her boss battle she has Eirin restore the real moon and everyone has tea.


I'm not sure if anyone has the magic to create a fake full moon right now, but Keine might be able to consume the history of the moon up until it was last full if there's no other option.

If we can get the moon option going:

[X] Complete aggression is the most efficient choice. He has too many resources on his side to try anything fancy. Balls-to-the-wall aggro and just go fucking kill him, countering only large spells. This option is powerful if you take along strong touhou attackers like Flandre.

[X] Bring Remilia
[X] Bring Flandre
[X] Bring Kaguya

Kaguya might be controversial, but here's how I see it. Hourai Elixir means that that even if she dies, she resurrects almost instantly. I'd treat it as having a 0 mana skill that returns her from the graveyard to play, uncounterable. It'd take an Exile spell that's instant to remove her from action I think.

Her specific Touhou power is what makes her so useful though. Manipulation of Eternity and the Moment means that we can really fuck with Tetsuo. Either compress time for him so that he takes longer to act or do the exact opposite for Nicol, maybe making Sorcery spells castable as Instants. And if she gets left alone for long enough, she should be able to slow time for our entire side. Basically, 'Tap: Take an extra turn after this one. This creature does not untap during your next untap phase.”
>> No. 138824
>>138821

Me again, cancelling my attack option vote.
Changing to


[X] Try to force Tetsuo to summon the Myojin to his location, thus limiting the damage to Gensokyo as a whole. Have Yukari and Yuyuko stall the Myojin as long as possible while you deal with Umezawa personally using your usual blue-heavy strategy.
-[ ] As above, but have Remillia and Flandre attack Tetsuo while you and Yuyuko steal control of Life's Web. She jacks the spirit half while you jack the corporeal half. Use Mark of Mutiny since it's cheap and we don't need to keep control of it for more than 1 turn.. Abuse Kaguya's timehax if possible here to get it done ASAP. Then discard the token for a free creature dump and to turn it mortal.

If we can force Tetsuo to Wrath of God or use Infinite Rage's skill, we can counter them both and leave him drained or with another destroyable Myojin.
>> No. 138834
[X] Try to force Tetsuo to summon the Myojin to his location, thus limiting the damage to Gensokyo as a whole. Have Yukari and Yuyuko stall the Myojin as long as possible while you deal with Umezawa personally using your usual blue-heavy strategy.
-[x] As above, but have Remillia and Flandre attack Tetsuo while you and Yuyuko steal control of Life's Web. She jacks the spirit half while you jack the corporeal half. Use Mark of Mutiny since it's cheap and we don't need to keep control of it for more than 1 turn.. Abuse Kaguya's timehax if possible here to get it done ASAP. Then discard the token for a free creature dump and to turn it mortal.

I was going to go with aggression, but I like this blue strategy.
>> No. 138835
File 130165762554.jpg - (20.66KB , 200x285 , bloodmoon.jpg ) [iqdb]
138835
Alternately, we could just toss up a Blood Moon.
>> No. 138848
Kaguya's power should be able to make the full moon come instantly and be eternal plus she relatively safe on the field and could provide the effects said in >>138821 .

Komachi might be a good choice too as her distance manipulation is free teleportation as long as there’s nothing in the way (distance between us and Tetsuo)and being a shinigami if she dies she just gets moaned at by her boss, who might also be a pick worth considering because she probably has some way to hurt spirits in case one doesn't take her judgement too well and is also unlikly to see death as more then a setback.

Koishi would also be interesting if her subconscious ability works, we can pull a surprise attack with her "somebody else’s problem" field.

If we want the Myojins in one place or scattered Suika can do that but it is situational, though she's good in a straight fight too.

On that note what's you interpretation on Yuugis "manipulation of supernatural phenomena". Anti-everything field, make anything happen, instantly disable/control anything which is remotely magical. She could be very helpful depending on how it's interpreted.

As long as the Hakuri shrine being destroyed isn't an instant game over (It got wrecked in 10.5 and everyone survived BTW) bringing Riemu is an excellent idea, she's probably another alone,target and fantasy heaven (Imperishable Night version without the timer) is one big "fuck you" button to just about anything.
(This is on assumption Yukari can gap everyone there immediately)

Also can't Yukari just use border between creature and plansewalker to make wrath of god laughable.

[x] If Yukari can bring people here fast bring...
-Riemu
-Komachi
-Kaguya
-Flandre
-Remilia
-Kienie
-Shinkeki
-Suika
-Koishi
-Yuugi(pending depending on how scribbler determines her ability)
-Ninja!meling
[x] If Yukari can't just gap people.
-Riemu
-Komachi
-Shinkeki
-Kienie
-Kaguya
-Ninja!meling
-Yuugi(if her ability's really good)
[x] See if Kaguya can make it a full moon. if not leave behind Kiene.
[x]Ask if Yukari can fiddle with the border between creature and plansewalker.
>> No. 138856
>>138821

Thanks, that's helpful. Alright, so...

>[x]Ask if Yukari can fiddle with the border between creature and plansewalker.

If they have a latent Spark, she would be able to awaken it temporarily, maybe. She can't make planeswalkers non-planeswalkers, because direct manipulation of boundaries doesn't work on plaeswalkers. If they don't have a Spark, she might be able to make one a planeswalker at the cost of obliterating herself beyond all hope of recovery, but it'd take some research.

As for whether a certain ability is good or not, the main criterion is not necessarily how ridiculous the power is but how competent and resilient the caster is. You guys have noticed that Bolas has like seven paragraphs of thoughts in the instant between someone having the intention to make an attack and them beginning to execute it. If they're not innately PW-tier, Tetsuo can just kill them in response to their having the intention to perform an action, which will force Bolas to spend mana and spells countering that, and in a straight-up spell duel Tetsuo will beat Bolas unless Bolas uses only very efficient spells. You should assume that, for most touhous, they can activate their abilities once per spell exchange; a character like Sakuya would be able to take additional actions given she successfully resolves her first action. Tetsuo does have temporal manipulation himself, so he will notice if someone using a slowed or stopped time field is nearby, just like Bolas does, so sneaking by in timestop mode, while feasible, is extremely dangerous. That's why the Full Moon is a clever idea, since it forces Tetsuo to use the more expensive Unmake instead of the cheaper Doom Blade. Of course, the effects of Unmake are also much harder to reverse, but if Bolas sees Tetsuo use Unmake he can Wild Ricochet it to partially take out two Myojin (Yuyuko would still have to exile the graveyard halves).

As for Yuugi in particular, my natural inclination is to go for a slightly conservative interpretation of most touhou's powers if only to prevent things from becoming too ridiculous. I would say that, while theoretically Yuugi can do quite a lot with her manipulation of supernatural phenomenon, the more powerful manifestations probably take quite a bit of concentration and energy and would thus be quite easy for Tetsuo to disrupt or reverse. Also, she can't directly affect him with the ability, as he is a planeswalker, just like Yukari can't manipulate his boundaries directly.

Finally, do remember that if you steal Tetsuo's Myojin, he can steal them back with Act of Treason + any graveyard manipulation spell, so while it is a powerful strategy, it's not uncounterable.
>> No. 138866
>Tetsuo?
TETSUOOOOOOOOOOOOOOOOOOOOOOOOOOOOOI!!!!!!!!
going with
>>138821s vote.
>> No. 138868
Hmm, I just thought of a hack: yukari manipulating the border between life and death for rez powers.
>> No. 138869
[x] Complete aggression is the most efficient choice. He has too many resources on his side to try anything fancy. Balls-to-the-wall aggro and just go fucking kill him, countering only large spells. This option is powerful if you take along strong touhou attackers like Flandre.
And obviously, bring attackers
>> No. 138874
>>138821

This plan seems really solid, if we couple it with Fuck You Act of Opportunity, then we might just be able to turn it around.

Keep in mind though, that Tetsuo's color layout would make him very good when it comes to Massive Aggression, and our own personal strategy must remain as support for the Touhous, we don't have the strength for a head on fight, and they don't have the durability to survive a Planeswalker spell-spamming them without backup.
>> No. 138924
No matter what, we should let Remilia know that something wicked her way comes. If the Myojin are vulnerable to her fate power, she can also try to make Infinite Rage's destiny to die without successfully activating its divinity ability.
>> No. 139001
>>138868
hurf durf why don't we just have yukari manipulate the border between victory and defeat so when he beats everyone team toohoo actually wins
>> No. 139351
Scribbler? This still kicking?
>> No. 144453
bring both meilings
>> No. 144458
>>144453
Goddammit, I had already forgotten about this thread and you had to go and necro another story that won't ever be updated.