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Not even having to move through the VRs, you press the button to select Temjin. It was a basic machine, well-rounded in all areas, and with the most powerful standard right weapon it was easy to inflict hefty damage to an enemy without them realizing it. Seeing him fly off of the catapult, you prepare to fight the first opponent, another Temjin, when a message pops up instead. Odd, you don't remember something like this. Well, might as well read it anyways.
M.S.B.S. VER. 3.3 STARTING
IMPROPER CONTROL DEVICE DETECTED. PLEASE INSERT "TWIN STICKS" CONTROL DEVICE.
Well, you have a twin stick controller buried away somewhere, but you don't remember it being necessary to play the game. Oh well, maybe it's something to do with the console. Going into your closet, you dig a little bit again and then grab the sticks, switching them out for the standard controller. Once you do this, more text appears on the screen.
"TWIN STICKS" DEVICE LOCATED.
DEVICE IS WORKING PROPERLY.
NO MINDSHIFT HEADSET DETECTED. CONTINUING WITH SIMULATION WITHOUT HEADSET.
With that, the text disappears, and the screen displaying the opponent and stage appears, with Temjin being the VR and Flooded City being the stage.
Once it loads up, you begin to fire upon the enemy. The opponent moves quickly, seeming smarter than you last remember, but whatever. It's just more of a challenge. You begin to dash, moving to intercept him, but your movement is sluggish. Odd, you don't remember this happening as well. The enemy quickly moves towards you to perform a melee attack on you, but you just fire beam shots at him, forcing him down, immediately after which you perform a melee attack on him while he's vulnerable, stabbing through his chest and destroying him. Well, that was faster than expected.
The next stage comes up, against Viper II in the Airport stage. You both stand on separate raised platforms, facing each other, and then the enemy immediately flies up and charges down at you. You jump up, narrowly dodging the attack, and quickly land next to the VR. Slashing at it, the VR is downed, heavily damaged, and then you finish it quickly by performing a jumping slash, going in the air and falling with your beam sword deployed, straight into the enemy.
Third area. Waterfront. Dorkas. Despite such a silly name, he wasn't one to take lightly. Throwing out a bomb to nullify any projectile shots he might make, you fire off two beam shots and dash to the left, already hearing him dashing with the familiar whirring sound to dodge you simple attacks. Whether it was left or right he went, you won't know for a second or two more. Quickly jumping and canceling the jump, you lock onto his position right next to you, on the other side of the building. Quickly dashing right and then dash canceling, you barely dodge his mace that was launched at you. You quickly throw another bomb, hitting him directly, and you walk out next to him, sending out beam shots until you're close enough to melee him, destroying him quickly.
Green Hills, Belgdor. Dashing forward diagnally left, two missiles fly past where you once stood, and you let off a stream of beam shots, hitting Belgdor for about an eighth of its life. It dashes off, and you fire beam shots at him hitting it twice before it dashes again, firing at you with its gun. You fire off a beam cutter and then dashing straight towards the enemy, the cutter destroying the shots and allowing you to get close to perform a melee combo, finishing off the opponent VR.
Final area, Ruins, Bal-Bas-Bow. The enemy VR immediately sends out its arms, both of them firing upon you quickly. You dash out of the way, but a few shots still manage to hit you, and then you fire at the enemy, who jumps up out of the way. You walk towards it where it lands, and even though it regains its arms, you slash at it before it gets a chance to do anything., It gets back up before you can get another hit in, so you dash away and throw a bomb to stop its projectiles it launches, and then you fire beam shots at it, bringing down the rest of its health to nothing. Even with sluggish controls and a somewhat more aggressive AI, you still beat the enemies down without too much difficulty.
The screen displaying how well you did pops up, noting your times on each of the stages. After that, more text appears on the screen.
THIS VERSION IS NOT A SIMULATORY SYSTEM. ALL REGISTERED USER DATA WILL BE TRANSFERRED TO THE DEPLOYED VIRTUAROID SYSTEM MEMORY BANK.
VO+ STATUS: UNKNOWN
HEADSET REQUIRED TO CONTINUE. NO HEADSET DETECTED. FABRICATING MINDSHIFT HEADSET...
With that, you hear an odd crackling sound coming from the Saturn. Next to it, you see streams of numbers come out of nowhere. Suddenly, an object forms resembling a VR visor around the number streams. After this, more text appears on the screen telling you to put on the helmet and plug it into the machine.
Well, this is somewhat disturbing. Not only does an accessory that you've never heard of for the game appear out of nowhere, it appears that the game is what's making it appear. Welp, you've seen enough weird crap so far, might as well see how far it'll go. Besides, nothing too bad can happen, right?
You hope you're right.
Grabbing the helmet, putting it on, and them plugging it into the machine's second controller port, you see text scroll across the visor.
INITIATING MIND SHIFT...
ACCESSING VIRTUAROID MEMORY BANKS...
NO VIRTUAROID DETECTED.
VIRTUAROID CREATION INSTRUCTIONS. PLEASE SELECT ONE.